Ancient Egyptian
My latest 3D Matte-Painting Pyramid, and finalizing photo bash details
What I did is an Egyptian set from Kitbash3d.
I made the scene with Maya software.
I did Arnold render, and I added some texture for modeling.
I used access color management on render.
I used SpeedTree to make palms and Quixel Bridge for the material.
I made multi-pass on Nuke, and photo bashing on the scene to include more details with Photoshop.
The frame idea was inspired from artist Jonas De Ro.